Details
- Dimensions
- 23ʺW × 17ʺD × 0.2ʺH
- Period
- 1980s
- Country of Origin
- Italy
- Item Type
- Vintage, Antique or Pre-owned
Shop Sustainably with Chairish
- Materials
- Leather
- Plastic
- Condition
- Good Condition, Original Condition Unaltered, Some Imperfections
- Color
- Beige
- Condition Notes
- the game itself is in pretty good condition few normal marks on the soft leather, while the original box is … morethe game itself is in pretty good condition few normal marks on the soft leather, while the original box is in fair condition due to age less
- Description
-
This is a fun vintage game that can be the perfect gift for your beloved ones. It was a gift …
more
This is a fun vintage game that can be the perfect gift for your beloved ones. It was a gift made by Alitalia Airlines for special clients and was sourced in Italy. Dates circa the 1970s. The game board is made of a soft leather oval board which can be rolled and goes into the packing tube together with its lucite dices and posts. Shipped rolled in its original game box. In the pictures, the game sits on an ottoman which is not included.
This table game is the old “game of the goose" (rather similar to the English Ludo) made of a soft leather board and plastic dice. Game of the Goose is an old game dating back to the Middle Ages and is very popular in ancient Rome. This is a collector item edition by Alitalia in 1970 made by artist Concetto Pozzati. The game is in great condition and comes with a box. The box is in fair condition and presents some repair with tape but what it is important is the game itself! You can donate this gift with or without its original box although we suggest keeping the box as well as it is part of the collector's idea. A Vintage game from the 1970s period.
Rules of the game:
It is possible for any number of persons to play this game, but for practical purposes, a maximum of four is suggested. At the start of the game the stake should be agreed upon, every player puts in his stake, throws the dice in turn, and moves forward the number of squares equal to the face value of the dice.
Every time a player finishes on a rhino (5, 9, 14, 18, 23, 27, 32, 36, 41, 45, 50, 54 and 59) he moves for the same number of squares as his throw.
If the player makes 9 with 6 and 3 in his first throw he goes straight to square no. 26; if he makes 9 with 5 and 4 he goes to square no. 53.
So much for the lucky throws, but hazards are ahead in the following squares:
6 Customs house: a forfeit must be paid and the player moves on to square no. 12;
19 Chair: a double forfeit must be paid, and one turn is lost;
31 Stop: a triple forfeit must be paid, the player must wait to be released by the arrival of another player whose previous square he must then occupy;
42 Arrow: a double forfeit must be paid and the player must return to square no. 30;
52 Prison bars: a forfeit must be paid, the player must wait to be released by the arrival of another player whose previous square he must then occupy;
58 Rhino: a triple forfeit must be paid and the player must return to square no. 1.
The player who overthrows square no. 63 must go back to the number overthrown. `
The player who reaches square no. 63 first is the winner and takes all the stakes accumulated during the game. less
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